I first attempted this in 2013, in ActionScript for Flash Player. It has one mechanic: you slide tiles around to assemble a course, and the course you assemble is the hole you then putt on. Every hole is two phases: you build it, then you putt.
Flash Player was discontinued in 2020, and my ambition for the game died with it. The prototype was a dead end and I had no reason to rebuild it on something else.
What changed was the tooling. Phaser and TypeScript made a game like this something one person could build and ship on their own. So rather than start on a new idea, I went back to the one I had abandoned. Starting again meant a different stack — twice, as it turned out.